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1. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Peta Michalek wrote: Well I am new here so I guess I'm not used to EVE work cycles, but you know - entire games were made in less time. Plus there's the "why would I play/fly this now if it's going to be buffed/nerfed/changed anyway" factor. ...
- by Rrama Ratamnim - at 2012.06.14 15:47:00
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2. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
CCP Soundwave wrote: Rrama Ratamnim wrote: Callic Veratar wrote: CCP Soundwave wrote: Target for release is autumn/winter, with these changes going into 2-3 different releases. Excellent, that's exactly what I was hoping for. The fi...
- by Rrama Ratamnim - at 2012.06.14 15:29:00
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3. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Dalilus wrote: A suggestion: allow freighters to pick up ore at belts or wherever miners mine. The cargoholds of industrials are getting a bit small for the quantity of ore they must transport when a mining fleet of several hulks are chewing up...
- by Rrama Ratamnim - at 2012.06.14 15:24:00
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4. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Zorok wrote: Hi, I'm happy to hear that you are willing to give *some* of the mining barges a bit of a buff against attackers. The ore hold bonus to the retriever/mackinaw is nice but I don't think that 1 jettison can worth of ore + a bit tough...
- by Rrama Ratamnim - at 2012.06.14 15:22:00
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5. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Callic Veratar wrote: CCP Soundwave wrote: Target for release is autumn/winter, with these changes going into 2-3 different releases. Excellent, that's exactly what I was hoping for. The first set after ATX in August, the second set in Se...
- by Rrama Ratamnim - at 2012.06.14 15:09:00
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6. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
ya this was brought out previously but the ship build costs are starting to get skewed considering there new capabilities... shouldnt these be getting shifted.
- by Rrama Ratamnim - at 2012.06.14 15:07:00
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7. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Orakkus wrote: So um.. is there a petition out to give this nice new mining frigate a name.. perhaps.. the "Chribba"? I would 110% get behind this, naming it after Chribba would be a wicked idea, and im sure most other people would be good...
- by Rrama Ratamnim - at 2012.06.14 15:01:00
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8. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
CCP Phantom wrote: A clarification about the time line. This blog is an update on what we are doing this summer (therefore the title 'Ship balancing summer update') to be released this winter and later. holy crap so non of this is coming in...
- by Rrama Ratamnim - at 2012.06.14 14:59:00
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9. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
How come we still see t1 ships and talk of going to the cruisers in winter, but still no talk of the t2 frig tweaks? i mean come on Eris vs Sabre LMFAO come on people theres no way the t2 destroyers and frigs are balanced., i mean the t2 frigates ...
- by Rrama Ratamnim - at 2012.06.14 14:29:00
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10. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
None ofthe Above wrote: Lelob wrote: Inquisitor, Breacher, Kestrel, Tristan : missile based ships Please do not do this. The tristan does not function as a missile boat, nor should it be forced into this role. It functions as a BLASTER BO...
- by Rrama Ratamnim - at 2012.06.14 14:24:00
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11. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Jame Jarl Retief wrote: Mara Rinn wrote: How does a drone frigate work as a long range sniping platform? A frigate that can launch a sentry drone? Gets a bonus to drone travel speed, so you can foolishly send your drones flying 40km to the e...
- by Rrama Ratamnim - at 2012.06.14 14:21:00
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12. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
CCP Phantom/Other Devs Please explain when these are coming i just noticed "So, when all of this is going out you ask? These changes will be out by the time the winter expansion hit, which will leave us in a very good shape to start overhauling...
- by Rrama Ratamnim - at 2012.06.14 14:20:00
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13. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Aemonchichi wrote: Hans Jagerblitzen wrote: This is great stuff! Hulkageddon just got a LOT more challenging, and as it should be. My vote is make the burst a sniper - something about the name just makes sense! if this should be an ans...
- by Rrama Ratamnim - at 2012.06.14 14:14:00
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14. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
CCP tackle frigs please check there capacitor a mwd and disruptor should cap them out in 40 seconds after you guys fix them especially the ones with cap sensitive weapon systems. a RR frigate would be nice as well and WHY CCP WHY WHY WHY WINTE...
- by Rrama Ratamnim - at 2012.06.14 14:13:00
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15. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Nagapito wrote: I'm afraid the changes to the T1 electronic frigs are going to make the T2 EAF's even more irrelevant..... i know i'd hope there gonna revise the t2 variants at the same time but i doubt they will, they'll probably do t1 ma...
- by Rrama Ratamnim - at 2012.06.14 13:59:00
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16. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
ya if your hitting the new mining ships changes and a new frigate miner, why not a new miner for gas????? slightly ruggedized for wormholes perhaps with a twist liek that
- by Rrama Ratamnim - at 2012.06.14 13:58:00
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17. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Severian Carnifex wrote: And yea... i am hoping that Hulk will get EHP boost... because even in fleet you cant help it survive if you leave it like its now. Like I said before, ORE ships are made of aluminum foil, and it just cant survive in sp...
- by Rrama Ratamnim - at 2012.06.14 13:57:00
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18. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Louis deGuerre wrote: My only concern is T1 destroyers might make T1 frigates obsolete due to sheer firepower. the issue is destroyers are frigate killers but die to anything else easily due to there sig and crap tanks... frigates die to des...
- by Rrama Ratamnim - at 2012.06.14 13:53:00
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19. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Holy crap thats some wicked changes for the ships in total especially the mining changes but im confused.... are these summer inferno point things that are coming or are they winter expansion things?!?!? winters mentioned but title says summer
- by Rrama Ratamnim - at 2012.06.14 13:51:00
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20. Sticky:New dev blog: Inferno 1.1 Changes To the War Dec System - in EVE Information Portal [original thread]
Aleph Phi wrote: devblog wrote: Lastly, there is a new skill out there, called Armor Resistance Phasing. It reduces the cycle time of Reactive Armor Hardeners (or, well, the one that currently exists) by 10% per level. This skill costs ca. 6...
- by Rrama Ratamnim - at 2012.06.13 19:22:00
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